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Sep 18 2020

kju4711 closed T1997: Upgrade original Iron Front (and Invasion 1944) maps to use Arma 3 cloud (or weather??) system as Resolved.
Sep 18 2020, 1:03 PM · Type: Config, Type: Terrain, Terrains - IF Winter, Terrains - IF, Terrains - I44
kju4711 added a comment to T1997: Upgrade original Iron Front (and Invasion 1944) maps to use Arma 3 cloud (or weather??) system.

@Asmodeus thanks for the updating and verification!

Sep 18 2020, 1:03 PM · Type: Config, Type: Terrain, Terrains - IF Winter, Terrains - IF, Terrains - I44
kju4711 claimed T1984: Re-introduce OFP death scenes.
Sep 18 2020, 1:02 PM · PM - Next Update, Type: Sound, Type: Scripting, Type: Config, Feature

Sep 17 2020

Asmodeus updated the task description for T1997: Upgrade original Iron Front (and Invasion 1944) maps to use Arma 3 cloud (or weather??) system.
Sep 17 2020, 11:36 AM · Type: Config, Type: Terrain, Terrains - IF Winter, Terrains - IF, Terrains - I44
Asmodeus added a comment to T1997: Upgrade original Iron Front (and Invasion 1944) maps to use Arma 3 cloud (or weather??) system.

I finally got the time to go through and test the remaining maps that I informed to still have this issue back in last June. It seems that the original 'problem' is now gone from those as well.
From this observation I would go on to conclude that all the IF maps have now been fixed (or is "upgraded to a new weather system" better wording in this case :)

Sep 17 2020, 11:31 AM · Type: Config, Type: Terrain, Terrains - IF Winter, Terrains - IF, Terrains - I44

Jul 22 2020

kju4711 updated the task description for T2138: WW2_Banya_ruins is bugged.
Jul 22 2020, 9:32 AM · PM - Next Update, Type: Model, Objects
kju4711 triaged T2138: WW2_Banya_ruins is bugged as High priority.
Jul 22 2020, 9:32 AM · PM - Next Update, Type: Model, Objects

Jul 8 2020

LAxemann moved T1380: Replace poor A3 notification sounds from TODO to Backlog on the Type: Sound board.
Jul 8 2020, 12:44 PM · Type: Config, Type: Sound
LAxemann moved T1352: Revise/redo infantry SoundEquipment sounds from TODO to Backlog on the Type: Sound board.
Jul 8 2020, 12:44 PM · Type: Config, Assets - Characters, Type: Sound
LAxemann moved T1353: Revise/redo infantry SoundGear sounds from TODO to Backlog on the Type: Sound board.
Jul 8 2020, 12:43 PM · Type: Config, Type: Sound, Assets - Characters
LAxemann closed T545: Complete polish of plane sounds as Resolved.
Jul 8 2020, 12:43 PM · PM - Testing, Type: Sound
LAxemann moved T545: Complete polish of plane sounds from DOING to DONE on the Type: Sound board.
Jul 8 2020, 12:43 PM · PM - Testing, Type: Sound
LAxemann closed T1370: Revise wheeled APC engine sound configuration as Resolved.
Jul 8 2020, 12:43 PM · Type: Config, Type: Sound, Assets - Vehicles
LAxemann moved T1370: Revise wheeled APC engine sound configuration from DOING to DONE on the Type: Sound board.
Jul 8 2020, 12:43 PM · Type: Config, Type: Sound, Assets - Vehicles
kju4711 moved T2111: Make AI AT crew react to dead gunner from Backlog to TODO on the AI board.
Jul 8 2020, 9:05 AM · PM - Next Update, Type: Scripting, AI, Feature
kju4711 moved T1428: Maxim - jumps up when AI hit from Backlog to TODO on the AI board.
Jul 8 2020, 9:04 AM · Assets - Weapons, PM - Next Update, Type: Model, AI, Type: Config
kju4711 moved T1888: Configure canSee per vehicle - where meaningful from Backlog to TODO on the AI board.
Jul 8 2020, 9:04 AM · PM - Next Update, AI, Type: Config, Assets - Vehicles
kju4711 closed T542: Fixing of sound issues as Invalid.
Jul 8 2020, 6:32 AM · Type: Sound
kju4711 moved T1472: Classify new Winter surface sounds from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:31 AM · Type: Sound, Terrains - IF Winter
kju4711 moved T938: Revise environment sounds of terrains from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:31 AM · PM - Next Update, Terrains - WW2, Terrains - IF Winter, Terrains - IF, Terrains - I44, Type: Sound
kju4711 moved T1343: Configure bushes to make a sound when driven over/falling over from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:31 AM · PM - Next Update, Type: Config, Type: Sound, Objects
kju4711 moved T1353: Revise/redo infantry SoundGear sounds from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:31 AM · Type: Config, Type: Sound, Assets - Characters
kju4711 moved T1352: Revise/redo infantry SoundEquipment sounds from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:31 AM · Type: Config, Assets - Characters, Type: Sound
kju4711 moved T1380: Replace poor A3 notification sounds from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:30 AM · Type: Config, Type: Sound
kju4711 moved T1984: Re-introduce OFP death scenes from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:30 AM · PM - Next Update, Type: Sound, Type: Scripting, Type: Config, Feature
kju4711 moved T1774: All tanks sound issue when changing ammo type from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:30 AM · PM - Next Update, Type: Config, Type: Sound, Assets - Vehicles
kju4711 moved T1354: Missing character sounds for new languages (cfgVoices) from Backlog to DOING on the Type: Sound board.
Jul 8 2020, 6:30 AM · PM - Next Update, Type: Config, Type: Sound, Assets - Characters
kju4711 moved T1684: Configure sound memory points on objects from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:30 AM · Type: Sound, Type: Model, Objects
kju4711 moved T1934: Improve vegetation destroy sounds from Backlog to TODO on the Type: Sound board.
Jul 8 2020, 6:30 AM · PM - Next Update, Objects, Type: Sound, Type: Config
kju4711 moved T1909: Several Tanks engine audio bug from TODO to DOING on the Type: Sound board.
Jul 8 2020, 6:29 AM · PM - Testing, PM - Next Update, Type: Sound, Assets - Vehicles
kju4711 moved T1752: LIB_M4A2_SOV Sherman engine audio bug from TODO to DOING on the Type: Sound board.
Jul 8 2020, 6:29 AM · PM - Next Update, Type: Config, Type: Sound, Assets - Vehicles

Jul 6 2020

kju4711 moved T2020: German soldiers do not have proper identities set and will sometimes default to American English language for voice protocol from Backlog to DOING on the PM - Next Update board.
Jul 6 2020, 9:19 AM · PM - Next Update, Feature, Assets - Characters, Type: Config
kju4711 moved T2019: can clip through house and shoot inside from Backlog to Next Update on the PM - Next Update board.
Jul 6 2020, 9:19 AM · PM - Next Update, Objects, Type: Model
kju4711 reassigned T1306: Rebuild IF terrains from source from swurvin to Rylan.
Jul 6 2020, 9:19 AM · PM - Next Update, Terrains - IF, Type: Terrain
kju4711 lowered the priority of T2009: Flying trees on Greece map from Normal to Low.
Jul 6 2020, 9:19 AM · Type: Terrain, Terrains - WW2
kju4711 closed T1036: [TEST] Increase terrain grid/reduce cell size as Wontfix.
Jul 6 2020, 9:19 AM · Type: Terrain, Terrains - I44
kju4711 closed T2000: Integrate custom river type water as Resolved.
Jul 6 2020, 9:19 AM · Terrains - WW2, Terrains - IF Winter, Terrains - IF, Terrains - I44, Type: Terrain, Type: Config
kju4711 moved T2100: AI vehicles attempt to drive through "Land_WW2_Dom_Pl_Big_Destroyed" from Backlog to Next Update on the PM - Next Update board.
Jul 6 2020, 9:19 AM · PM - Next Update, Type: Config, AI, Type: Model, Objects
kju4711 claimed T1334: Port functions to cfgFunctions system.
Jul 6 2020, 9:19 AM · PM - Next Update, Type: Config, Type: Scripting, Type: Documentation
kju4711 moved T2087: AI Tanks sometimes get stuck. Possibly on 47121: polewall_03_5m_v1_f.p3d from Backlog to Next Update on the PM - Next Update board.
Jul 6 2020, 9:19 AM · PM - Next Update, Type: Config, Type: Model, Objects