Just as a bit of a temporary work around, you can set variables in the init of players if you wish for them to have disabled open bolt simulation.
Unbreak Now! (9)
Needs Triage (6)
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May 17 2021
May 14 2021
Answer is 4. Full AI tank.
Played tank (any player / any seat) is not on my purpose.
May 12 2021
@PierreMGI can you please be more specific what you are about:
- Make AI gunner under player tank commander fire HE via SQF?
- Make AI gunner under player leader fire HE via SQF?
- Make AI gunner under player tank commander fire HE automatically?
- Make AI gunner under AI commander/leader fire HE via SQF?
- Make AI gunner under AI commander/leader fire HE automatically?
May 4 2021
Thanks for that. I didn't find the way to make the AI gunner fire with HE shells. The muzzle is OK : MODE_AI_HE... Just missing the will to expense a HE shell.... even if there is no more ammo in MG:
tank1 removeMagazinesTurret ["LIB_150rnd_MG34",];
May 3 2021
@PierreMGI we use an extra muzzle system for HE to allow AI to switch itself when it sees it useful to use HE against infantry or unarmored cars/trucks
Apr 26 2021
Apr 23 2021
Feb 2 2021
Feb 1 2021
this is a problem in vanilla too depending on the tracer colour it'd probably need an rvmat tweak
this needs to be tested if its still relevant as its very old
They seem pretty good during the day since I made tweaks to them
Fixed this late last year
Was fixed in compat
Think i can safely close this one now